Producer (Team of 7)
This project had two producers and so we clearly divided our tasks so that our team would know who to talk to for a specific problem. I was in charge of pipeline management and presentations. In effect, this meant that I kept track of when features were completed and made certain that a build was always available as well as creating and running the presentation to our studio.
Unity-based 3D Boxing Game for VR
Play as a boxer who has been forced from the boxing world and channel your frustration into your creativity. Punch the paint onto the canvas and create your masterpiece.